Trash

Trash

Elf. Raccoon shaman, and the reason nothing on a dead coast stays locked.

Elf. Shaman, raccoon totem. Built off the Trash example build, Essence 6 and clean, with the raccoon mentor's hands: light fingers, quiet feet, and manipulation magic that opens what was meant to stay shut. Joined the crew for the Belmar job.

The filled character sheet: sheet-trash.pdf, both pages, front and back.

His Network (medical) contact is Dr. Esther Kwon, who the whole crew uses and who is on his sheet specifically. He was a patient in those back two rooms before he was one of you, the raccoon is allowed in there, and that took one conversation. His Network (academic) contact is Althea Rhodes, who keeps the Belmar Association's archive and will explain a family tree to anybody who asks a second question.

He works under other people's jobs, and the one that stuck is Recycling. A counselor, patient and unhurried, with a voice for guided meditation. It is the name he ran Dave's therapy session under in session 5, and it is the joke the raccoon would make if the raccoon made jokes: everything anybody puts down is his.

He is an illusionist as of the Belmar payout, with a Sorcery specialization in illusion spells, Mask and Invisibility. He traded Lightning away to get there, so he owns nothing that damages a drone, a vehicle or a wall, and that is a deliberate hole rather than an oversight.

What the crew knows#

Contact#

Connection —
Loyalty —
Reach —